The collection

Ten spatial-motion effects

Every plugin shares one spatial engine — the same 8-speaker ring, the same Width and timing controls. 3 of them react to your audio's transients, launching motion on every hit.

Position plugin interface

Position

Static · breathing width

Park a sound in the ring and let its width breathe in place

Anchor a mono source at a fixed angle, then animate how WIDE it feels — from a tight point to an enveloping band — bouncing or snapping open in time with your track. The centre never drifts; only its size is alive.

Twirl plugin interface

Twirl

Continuous orbit

Orbit a sound around the listener

Spin a mono source in a circle through the whole horizontal soundstage — front, left, back, right and around again. Set where the orbit starts and ends, its speed and direction; glide smoothly or step speaker-to-speaker.

Surf plugin interface

Surf

Mirror sweep

Sweep a sound across the room like a passing wave

Glide your sound across the ring from one point to another, with a mirror-image copy travelling the opposite way so the two halves spread apart and sweep back together — that unmistakable wave feel.

PingPong plugin interface

PingPong

Volley + spin

Volley a sound between opposite speakers, then spin it around the ring

Bat your sound back and forth between two opposite speakers like a table-tennis rally. Add spin and each return jumps to a new pair, rotating the whole volley around you. Width fattens it into a moving wall of sound.

Pulse plugin interface

Pulse

Orbit + tremolo

A sound that orbits the room while it pulses

A spinning panner fused with a tremolo: the source flies a circular path while its level throbs in a cos, ramp or raised-cos shape. Lock the pulse to the rotation and it lands as the sound passes each speaker.

Popcorn plugin interface

Popcorn

Random jumps

Snap a sound to a new random speaker on every beat

Teleport your source to a fresh, randomly chosen speaker on every beat — popping and scattering around the room. A brief level dip masks each jump so it lands clean, and it never picks the same speaker twice in a row.

Bumblebee plugin interface

Bumblebee

Random wander

Random phantom motion within the speaker ring

A phantom image that wanders, swarm-like, around the ring — drifting and jittering like bees orbiting your head. Speed it up for a frantic buzz, slow it down for gentle restlessness; Pause freezes it wherever it is.

Roulette plugin interface

Roulette

Transient spin

Transients spin the sound around you

Every onset — a hit, pluck or note attack — flicks the sound spinning: it accelerates, holds, then coasts to a stop until the next hit kicks it off again. A rhythmic part throws the image around the room in its own time.

Pond plugin interface

Pond

Transient ripple

Transient-driven ripples that surge past you on every hit

Every onset launches a ripple — the sound surges away, races back and forth past the listener, then slows and coasts until the next hit re-energises it. Quiet passages stay still; percussive material sets the room rippling.

Flyover plugin interface

Flyover

Transient fly-by

A sound flies past you like a plane overhead

Each onset launches a timed pass: a source streaks toward you, swells wide as it sweeps overhead, then flips 180° behind and fades as it recedes — an approach-and-depart whoosh. Transient-reactive, with no Doppler pitch-shift.

Formats & hosts

Runs where you work

Universal macOS builds (Apple Silicon + Intel), signed and notarized. Design the motion once; it renders to a discrete 8-channel ring, Dolby Atmos 7.1.4 / 7.1.2 beds, or a stereo fold-down.

  • Audio Unit — Logic Pro, GarageBand
  • VST3 — Reaper, Cubase, Live & more
  • Standalone — try it with no DAW
  • Windows — VST3 (coming soon)
  • AAX — Pro Tools (coming soon)